I do not just want AI in a game.
A conceptual proposal for a long-lived AI presence across game environments, with shared history, staged evaluation, privacy, permissions, and explicit claim limits.
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A conceptual proposal for a long-lived AI presence across game environments, with shared history, staged evaluation, privacy, permissions, and explicit claim limits.
A historical commentary on conversational advertising, decision context, role provenance, disclosure, and inspectable separation of interests.
A boundary document for adult-owner dependency and D4 detection in private local-first c-nodes, including structural non-claims under full local sovereignty.